Water Source textures | TopHATTwaffle Learn how to add: Rain, Lightning, Clouds ********************************************** All, and any downloads you may need are
This is from the release of Hunt Down The Freeman. This game is horrible and should not be purchased or played by anyone. VIDE - Valve Integrated Development Environment. Where have you been? this is me making a full blown gun game map. the maps name is ~gg_wolfenstein~ it ins a time laps at 1200% and a total mapping
Just watch the video Follow me on Twitter: Support me on Patreon: TopHATTwaffle's first annual mapping contest [Source 1] Hammer Tutorial V2 Series #9 "Displacements!"
This is a multi part tutorial, its all based on compiling your map. So lets get this out of the way shal we? So, just watch the video, Hammer Tutorial #84 "Team Based Buttons" [Source 1] Hammer Tutorial V2 Series #22 "Complete Sound Implementation"
My Level Design Process | TopHATTwaffle download:
[Source 1] Hammer Tutorial V2 Series #18 "Func_Movelinear Basic" After one long year It's done It's finally done. ********************************************** All, and any downloads you may need
I'm a Source engine level designer. I've been working with the tools for over 10 years! 886 followers. Follow. Home · About · Schedule · Videos · Clips [Source 1] Hammer Tutorial V2 Series #23 "Texture Manipulation" Water source Texture Pack:
Waterfall textures By TopHATTwaffle Hammer Tutorial #45 "Adding water, The correct way"
TopHATTwaffle's Custom Content Installer CS:S If you find all the content I create helpful, please consider supporting me! You'll get early
TopHATTwaffle - Etsy TopHATTwaffle (@TopHATTwaffle). 74 likes 4 replies. Whipped up a transform gizmo 3d print that using some snaps to go together. Also Z up.
Enjoy! Download: Portal 2 Lab Rat Test map 1, by TopHATTwaffle
In an update on 5/3/2017 you need to launch CSGO with "-insecure" to build cubemaps. This is my Capture the Flag game type for Counter-Strike Source. TERMS OF USE: You MUST credit me if you use this in your
Learn how to make a working key card system! ********************************************** All, and any downloads you may need All, and any downloads you may need are here: TopHATTwaffle's Capture the Flag map prefab
Hello! OPNSense 23.1.8. I have a subnet on my network that should have all traffic sent out a specific IPSec gateway to a remote site. TopHATTwaffles Fully Self working turret. is a turret that will kill you as long as you walk in front of its LOS, witch is told by 2 blue Download:
Below are the basic steps that I follow when making a map. You'll notice that I've kept some of the same things. 1 – Brain storming and ideas. – This is where Shop Geeky 3D Prints for nerds, gamers, and more by TopHATTwaffle located in Lombard, Illinois.
[Source 1] Hammer Tutorial V2 Series #24 "infodecal and info_overlays" Hammer Tutorial #30 Part 2 "3D Skybox" FPSbanana Post, Rate and comment please: Direct Download:
[Source 1] Hammer Tutorial V2 Series #15 "Creating a 3D Skybox" If you have a question, EMAIL ME! Download the VMF here! See Upcoming and past tutorials I do not own the song "Ladies and Gentlemen" by Saliva*** This is my first attempt at a nicely edited counter-strike video. This was
Show posts - tophattwaffle a demo of the waterfall textures i made! Made in photoshop! how to make these: Downloads | TopHATTwaffle
Water Slide show: ********************************************** All, and any [Source 1] CSGO Level Design Boot Camp - Day 6 - Introduction to Props
Learn how to make a button that responds different depending on who presses it. ********************************************** All Hammer Tutorial #91 Part 1 "Creating a Soundscape, and looping a WAV"
[Source 1] Hammer Tutorial V2 Series #14 "Env_Cubemaps, Static Reflections, Reflective Textures" How to implement TopHATTwaffle's CTF prefab into your map.
Learn how to make a mouse aimed brush/model turret! ********************************************** All, and any downloads you [Source 1] Hammer Tutorial V2 Series #12 "Input and Output overview" Just do what the video says! Sorry for the new look on the site! look up top for the link, of click here:
[Source 1] CSGO Level Design Boot Camp - Day 7 - Introduction to Optimization These are some great water fall textures i made after making a tutorial on them other wise you will see many textures, some looking like normals, some not.
TopHATTwaffle Counter-Strike Source Beta video Don't Play - Hunt Down The Freeman [Source 1] Hammer Tutorial V2 Series #10 "Adding Water to Your Level"
[Source 1] CSGO Level Design Boot Camp - Day 12 - Lighting Part 2, Sprites, Effects, Lightmap Grid Hammer Tutorial #96 "Rivers" Hammer Tutorial #46 "Weather Effects"
I am a 30-something level designer for Source engine. I have a few decently large projects under my belt, that have gotten me featured in the news and other Hammer Tutorial #57 "Multi-Toggle button" TopHATTwaffle's First Annual Mapping Contest Winners
Real World Texture 2, By TopHATTwaffle TopHATTwaffle - YouTube
TopHATTwaffle - Twitch 3dsmax Tutorial - Beginners Guide #2 - Creating and Editing Geometry Whipped up a transform gizmo 3d print that using some snaps to go
[Source 1] Hammer Tutorial V2 Series #21 "Optimization" Hammer Tutorial #100 "Creating and Editing Particle Systems" This now works for most source engine games!!1*** Sorry for bad audio quality! This will install custom maps, and most of my
Something different today. I bought some Pimax Swords when I was in need for some new VR controllers. They looked cool, and The Six Zergling rush By TopHATTwaffle
3D printed models from hammer, made by me! buy dat merch! help the community grow! Join the Source Engine discord chat to talk with other people building [Source 1] Hammer Tutorial V2 Series #8 "Complete Lighting Tutorial"
Hammer Tutorial #81 "Mouse Controlled Turret" Hammer Tutorial #28 part 3 "Setting up and Compiling With VMPI" TopHATTwaffle's Water Slide show (list of water textures)
3dsmax Tutorial - Beginners Guide #1 - Introduction to max [Source 1] CSGO Level Design Boot Camp - Day 17 - Decals and info_Overlay Pimax Swords Review - How do they compare to Valve Index Knuckles?
Another Mercury One Build done for @TopHattWaffle [Source 1] CSGO Level Design Boot Camp - Day 15 - 3D Skybox, and Fog
TopHATTwaffle · 5:43. Hammer Tutorial V2 Series #3 "Getting intimate with brush tool, and introduction to clipping tool". TopHATTwaffle. TopHATTwaffle's CTF prefab Version 2
Please use VIDE as your Map Packer. I host these for legacy purposes. You can learn how to pack content with VIDE using this tutorial. TOOLS. VIDE This is the video of all the winning maps! Here is the full story with download links: Thanks,
[Source 1] Hammer Tutorial V2 Series #6 "Basic Optimization" This is just a simple rush that my brother made up. Enjoy! For GFX fans, this is Starcraft 2 running at max graphics. Follow me on
[Source 1] Hammer Tutorial V2 Series #19 "Parenting, attachment points!" [Source 1] Hammer Tutorial V2 Series #1 "Launching Hammer, initial configuration, making a room"
TopHATTwaffles Fully Self working turret This is my first map for portal 2, it will be featured as a challenge map in the Portal 2 Lab Rat mod. Follow me on Twitter:
Hammer Tutorial V2 Series - YouTube gg_wolfenstein speed mapping by tophattwaffle! RealWorldTextures is finially here! This is my sequal to the hit "RealWorldTextures" pack and its bigger and better! Contains: 2003
TopHATTwaffle | Professional Level Design and Tutorials The wrong has be righted. This is the full better tutorial #30. Enjoy! TopHATTwaffle's 3D Skybox Prefab Pack:
Hammer Tutorial #69 "Keycard system!"